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Bryce Wilson Innovative Animation Email | Resume |
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Models are created in a number of ways depending on their application in game. Most importantly being able to efficiently use a level editor for creating aspects of the game is important. |
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Texturing is one of the most important aspects to a game in my opinion. Depending on the style of the game the textures make simple objects complex without having to make the object itself necessarily complex. Color, specularity, bump and normal maps all have important factors in determining the textural look of an object. |
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Lighting is a combination of many factors that ultimately affect the final look of any given part of a level.
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